On Healthcare Applications
TagTrainer: supporting exercise variability and tailoring in technology supported upper limb training download »
Daniel Tetteroo, Annick Timmermans, Henk Seelen, Panos Markopoulos, Journal of NeuroEngineering and Rehabilitation, 2014.
Rehabilitation therapists as software creators? Introducing end-user development in a healthcare setting download »
Daniel Tetteroo, Henk Seelen, A. Timmermans, P. Markopoulos, Int. Journal of Sociotechnology and Knowledge Development, 2014.
TagTrainer: A meta-design approach to interactive rehabilitation technology to publisher »
Daniel Tetteroo, End-User Development, Proceedings of IS-EUD 2013.
Design of tangible games for children undergoing occupational and physical therapy to publisher »
Robby van Delden, Pauline Aarts, Betsy van Dijk, Entertainment Computing - ICEC 2012. download »
Tag-exercise creator: towards end-user development for tangible interaction in rehabilitation training to publisher »
Ananda Hochstenbach-Waelen, Annick Timmermans, Henk Seelen, Daniel Tetteroo, Panos Markopoulos, Proceedings of EICS 2012.
Design of therapeutic TagTile games for children with unilateral spastic cerebral paresis to source »
Robby van Delden, Master Thesis, University of Twente, 2011. download »
A set of customizable games supporting therapy of children with cerebral palsy to publisher »
Beant Dhillon, Areti Goulati, Ioannis Politis, Agata Raczewska, P.Markopoulos, Human-Computer Interaction - INTERACT 2011. download »
Technology Supported Training of Arm Hand Skills in Stroke to source »
Annick Timmermans, PhD Thesis, Technical University Eindhoven, 2010. download »
T-TOAT: A method of task-oriented arm training for stroke patients suitable for implementation of exercises in to publisher »
Annick Timmermans, Richard Geers, Johan Franck, P.Dobbelsteijn, A.Spooren, H.Kingma, H.Seelen, Proceedings of ICORR 2009.
A tangible tabletop game supporting therapy of children with cerebral palsy to publisher »
Ying Li, Willem Fontijn, Panos Markopoulos, Proceedings of Fun and Games 2008. download »
ESP based game design for children therapy support to source »
Ying Li, PDeng Thesis, Technical University Eindhoven, 2007.
Lessons learnt from deploying an end-user development platform for physical rehabilitation to source »
Daniel Tetteroo, P.Vreugdenhil, I.Grisel, M.Michielsen, E.Kuppens, D.Vanmulken, Panos Markopoulos, Proceedings of CHI 2015.
Towards guidelines for the design of patient feedback in stroke rehabilitation technology to source »
Lilha Willems, Daniel Tetteroo, Panos Markopoulos, Proceedings of HEALTHINF 2015.
On the Technology Platform and other Applications
In-game assessment and training of nonverbal cognitive skills using TagTiles to publisher »
Janneke Verhaegh, Willem Fontijn, Emile Aarts, Wilma Resing, Journal of Personal and Ubiquitous Computing, 2013.
On the correlation between children's performances on electronic board tasks and nonverbal intelligence to publisher »
test measures Janneke Verhaegh, Willem Fontijn, Wilma Resing, Computers & Education, 2013.
Assessment and development of cognitive skills using tangible electronic board games to source »
(Serious games on the TUI TagTiles) Janneke Verhaegh, PhD Thesis, Technical University Eindhoven, 2012. download »
Creating an individualized learning situation using scaffolding in a tangible electronic series completion task to publisher »
Julia Henning, Janneke Verhaegh, Wilma Resing, Educational and Child Psychology, 2011.
A development support bubble for children publisher »
Janneke Verhaegh, W.Fontijn, E.Aarts, L.Boer, D.van de Wouw, Journal of Ambient Intelligence and Smart Environments, 2011.
Dynamic testing with tangible electronics: Measuring children's change in strategy use with a series to publisher »
completion task Wilma Resing, Julian Elliott, British Journal of Educational Psychology, 2010.
Playing with blocks or with the computer? Solving complex visual-spatial reasoning tasks: Comparing children's to publisher »
performance on tangible and virtual puzzles
Janneke Verhaegh, Wilma Resing, Aljosja Jacobs, Willem Fontijn, Educational & Child Psychology, 2009.
ESPranto SDK: an adaptive programming environment for tangible applications to publisher »
Robert van Herk, Janneke Verhaegh, Willem Fontijn, Proceedings of CHI 2009.
Creating a development support bubble for children to publisher »
Janneke Verhaegh, Willem Fontijn, Emile Aarts, Laurens Boer, D.van de Wouw, Ambient Intelligence, Proceedings of AMI 2009.
Balancing skills to optimize fun in interactive board games to publisher »
Eva Kraaijenbrink, Frank van Gils, Quan Cheng, R.van Herk, E.van den Hoven, Human-Computer Interaction - INTERACT 2009.
Increasing children's social competence through games, an exploratory study to publisher »
Koen Hendrix, Robert van Herk, Janneke Verhaegh, Panos Markopoulos, Proceedings of IDC 2009. download »
Integral skill development with the TagTiles console download »
Janneke Verhaegh, Willem Fontijn, CHI workshop: Tangibles for Children, 2009.
On the benefits of tangible interfaces for educational games to publisher »
Janneke Verhaegh, Willem Fontijn, Aljosja Jacobs, Proceedings of DIGITEL 2008.
Effective use of fun with a tangible interaction console to publisher »
Janneke Verhaegh, Jettie Hoonhout, Willem Fontijn, Proceedings of PerGames 2007. download »
Functional fun with tangible user interfaces to publisher »
Willem Fontijn, Jettie Hoonhout, Proceedings of DIGITEL 2007.
Tagtiles: optimal challenge in educational electronics to publisher »
Janneke Verhaegh, Willem Fontijn, Jettie Hoonhout, Proceedings of TEI 2007.
StoryToy the interactive Storytelling Toy download »
Willem Fontijn, Philip Mendels, Proceedings of PerGames workshop, International Conference on Pervasive Computing, 2005.
Edutainment sensor platform application framework : facilitating the creation of serious toys to source »
Joost Meijles, PDeng Thesis, Technical University Eindhoven, 2007.